/* World overlays stay within the map stacking context; HUD controls remain above it. */
#ggIslandNameplatesV798{position:absolute;inset:0;overflow:visible;pointer-events:none;z-index:2147482600;contain:style}
#ggIslandNameplatesV798[hidden],.ggi-nameplate-v798[hidden]{display:none!important}
.ggi-nameplate-v798{position:absolute;left:0;top:0;display:flex;align-items:center;justify-content:center;gap:5px;min-width:88px;max-width:166px;padding:5px 9px;border:1px solid var(--tag-edge);border-radius:999px;background:linear-gradient(180deg,var(--tag-top),var(--tag-bottom));color:#192128;font:850 10px/1.1 system-ui,sans-serif;box-shadow:0 3px 6px #10263240,inset 0 1px #fff9;pointer-events:none;white-space:nowrap;user-select:none;-webkit-user-select:none}
.ggi-nameplate-v798 b{overflow:hidden;text-overflow:ellipsis;white-space:nowrap;font:inherit}
.ggi-nameplate-v798 i{flex:0 0 7px;width:7px;height:7px;border-radius:50%;background:var(--tag-dot)}
.ggi-nameplate-v798 .ggi-nameplate-lock-v798:empty{display:none}
.ggi-nameplate-v798[data-kind="player"]{min-width:74px;max-width:148px;padding:4px 8px;font-size:9px}
.ggi-nameplate-v798[data-color="empty"]{color:#37424c}
/* A closed rear cape covers the torso, not the face/hair or the selected hands. */
.gg-island-avatar-art-v682 #ggiIslandRearCapeV798{display:none}
.gg-island-avatar-v682[data-direction="back"] .gg-island-avatar-art-v682 #ggiIslandRearCapeV798{display:inline!important;visibility:visible!important;opacity:1!important}
.gg-island-avatar-v682[data-direction="back"] .gg-island-avatar-art-v682 [data-island-front-cape="1"]{display:none!important;visibility:hidden!important}
